![]() ![]() ![]() Added localized PC Engine controller graphic.Added automap support for Nintendo Switch Pro Controller.Fixed various 10.13 SDK issues and runtime warnings.Fixed "Battle Heat" for PC-FX being falsely identified as TurboGrafx-CD/PCE CD.Fixed unwanted interpolation in screenshots.Fixed sidebar not remembering width changes between launches.Fixed fast forwarding interfering with pausing gameplay.Fixed Wii U Pro Controller analog axis range.Fixed a crash when downloading nonexistent cover art for a Homebrew collection game.Fixed a crash when deleting a game that was already deleted.Fixed a crash accessing Game Library on NAS/SMB shares or external drives.Fixed case where clearing a control mapping would not save between launches.Fixed case where changing Game Library folder location could fail.Would import decompressed but with the original compressed file extension. Fixed regression with compressed files not being correctly imported.Fixed a hang that occurs on 10.13 High Sierra.Improved algorithm for reading the serial of a PlayStation game.Improved UX for importing M3U files where they could fail or crash.Improved UX for deleting games so they cannot be orphaned in the Game Library folder.Removed deprecated core plugins and their save states on launch.Added light gun support for Sega Master System.Added Quick Look support in the Screenshots collection by pressing Space bar.Overall game compatibility will further improve in a future update. Added GLideN64 as the new default Mupen64Plus GPU plugin, significantly improving N64 graphics.Very CPU intensive, minimum requirement of a quad-core i7 processor for full speed. Updated Sparkle and XADMaster frameworks.Fixed the appearance of localized text in various UI.Fixed a rare case where a ROM hack might not import.Fixed a rare crash when deleting a game from a collection. ![]()
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