![]() ![]() The symbolism of Kingdom Hearts isn't subtle at all, but if you're twelve when you encounter it, it hits you like a tidal wave. This is, ultimately, why you are far more likely to find a video or article explaining Kingdom Hearts than you are to actually encounter, you know, Kingdom Hearts. While Kingdom Hearts got a prompt sequel in 2006, seven spin-off games would pad the years between the story's beginning and its end, each delaying forward progress while zealously complicating literally every aspect of the original game. something, when all he really wants to do is to make it back to his friends.ĭespite this simple-enough premise-kids and light and darkness, with liberal helpings of Disney characters and worlds garnished with some Final Fantasy characters-the series, in its success, began to expand and grow in complexity while delaying its inevitable conclusion. Separated from his best friends Riku (the AJ McLean of these games) and Kairi (the girl of the group who has to deal with all their feelings) Sora has to grapple with the fact that he is chosen for. The game is about a boy named Sora who finds himself and his friends thrust into a worlds-spanning conflict between darkness (usually represented by a clandestine organization of leather-cloaked bad boys and Disney villains) and the forces of light (basically Mickey Mouse and all his friends). It's a miracle Kingdom Hearts ever got made in 2002, the result of a chance encounter between executives from Final Fantasy makers Squaresoft (now Square Enix) and Disney, who shared a building in Japan. We'll get there.) But mostly, it's just one of the strangest, most unlikely experiments in gaming, and it's incredible to see it all pay off. For others, it's overwhelming- don't these games have an absurd and complex backstory? (Yes. That's a long time between the start of a trilogy and its end-so for a certain subset of the gaming public, this is huge. You might have noticed this unlikely crossover more than usual lately-that's because Kingdom Hearts 3, the conclusion to the trilogy started with 2002's Kingdom Hearts, is finally out this week, 17 years after the first game in the series. Which is strange, because you'd think that would be self-evident: it's a game about Mickey Mouse, Donald Duck, Goofy, and some anime boys saving the world. It has somehow come time to explain why the game in which Mickey Mouse, Donald Duck, Goofy, and an assortment of anime boys save the multiverse is good. ![]()
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